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Turn-Based Racing

Project type

Game

Date

May 2024

Developer

This project was solely developed by me. The player vehicle uses a rigidbody system and impluses the player forward and in the direction of turning with each button press that rotates it. While not necessary for the assignment, I wanted to include the serialisation system to encourage replaying the game and chasing more optimised times. This also leaves me room to return to the project at a later date and flesh it out more.

A project completed over one week of development based on a prompt of "turn-based racing." The prompt itself was open to interpretation, which I took to mean only moving forward by shifting left and right. This game also takes advantage of the binary formatter to serialise the player's best lap time based upon which level is loaded. Currently, only one level exists. However, I do intend to return to this project and expand upon it further, adding in more finalised graphics and additional tracks to race through.

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